Showing posts with label Promotion. Show all posts
Showing posts with label Promotion. Show all posts

Monday, June 6, 2011

BookWorm Adventures 2


PopCap Games today announced the immediate availability of Bookworm Adventures, Volume 2 for the PC. The sequel to the 2007 original takes players into three new literary landscapes with a bevy of new features and lexical challenges. Players can now once again take on the role of the brave and charming Bookworn, Lex, and lead him through a new series of books on a fresh, vocabularious adventure. The three new books, “Fractured Fairytales,” “The Monkey King” and “Astounding Planet,” each offer a complete story and 10-chapter adventure.

“Bookworm Adventures Volume 2 is the long-awaited sequel to one of the world’s most popular word games,” said Ben Rotholtz, VP of Marketing at PopCap, “and in this new collection we’re delivering dozens of hours of entertainment to delight even the most seasoned vocabulary aficionados.”

New Features in Bookworm Adventures Volume 2 include:


PopCap Games

*3 all-new books of ten chapters each: “Fractured Fairytales,” “The Monkey King” and “Astounding Planet”!
*All-new infinite Replay mode! Pick a book, fight foes and score big points!
*6 mini-games, including all-new “Mutant Words,” “Golden Coins” and “Word Up”!
*Battle more than 130 ferocious new foes while wielding over 20 terrific new treasures!
*Companions – Literary figures join Lex and battle by his side including Mother Goose, the Cheshire Cat and author H.G.
Wells, each adorning Lex with their own unique gifts.
*Rainbow Tiles – New potent wild card tiles allow you to build the gigantic words of your dreams!
*Arena mode – Spell quickly to defeat your toughest enemies!
*Achievements – earn trophies, points and badges!

Save 25% on the the extremely popular Bookworm games.Get It Here





Sunday, June 5, 2011

Online RPG RIFT



TRION worlds attempts to up the ante and displace Blizzard entertainment’s World of Warcraft as the undisputed champion of MMORPGs with their new Rift MMO (previously called “Rift: Planes of Telara”).

Telara the game world setting for Rift might seem at first to be somewhat of a clone of other games in the genre. However, by design the feel of the game is comfortably familiar and still fairly addictive, but players will quickly discover that they aren’t in Azeroth anymore, which for some would be considered a very good thing.

Rift: Planes of Telara builds upon classic good design of past MMOs and RPGs and gives players enough new content to make the game world seem unique and new. The graphics are beautiful and the world is fairly fleshed out.


Rift features the Gamebryo engine which was also used in LEGO Universe, Warhamer Online: Age of Reckoning and Dark Age of Camelot MMORPG a decade ago, but don’t for a second think the engine because of its age is somehow not a robust game engine and/or can’t render an astonishingly attractive eleven female, detailed landscapes or cool architecture because it can do it and much more.

Player’s begin by choosing between two opposing factions the Guardians or the Defiant as their preferred path to save Telara from the extraplanar invasions. The Guardians are basically believers in classic old school magic and the Defiant are much more at home using technology with a dash of magic thrown in for good measure.

Players then get to choose their race such as Elves, Dwarves and/or the human-like “Eth”. Afterwards a class/calling is chosen, Rift uses an “Ascended class system” starting with a familiar base class (Warrior, Mage, Rogue, Bard or Cleric). As players progress they can add additional souls which create various related sub-classes. Each sub-class comes with it’s own pool of spells, talents and abilities giving players a couple of hundred combinations to help define and fleshout their character depending what role or personality they wish to play.


After character creation is accomplished there are a few tutorial quests in the starting area to get players acquainted with Telara. Those familiar with World of Warcraft will find the game dashboard and UI layout and presentation will feel instantly at home.

Characters advance by doing quests and even though the visuals are beautiful one can’t escape the traditional grind of kill, and/or collection quests etc. that haunt these types of games. Also there doesn’t seem to be much incentive for players to explore the world off-quest as many of the buildings are just decorative props that you can’t enter.

It is possible for player’s to stumble into a relic in the wild and once all the pieces are collected can be turned into a vendor for various rewards. Rift also features crafting and a PvP systems as well as dungeon instances.

One of the best aspects of Rift (hence the name of the game) are the tears in space/time between Telara and the planes of: Life, Death, Earth, Air, Fire and Water.

The opposing planes of existence are obviously host to some fun drama inducing denizens that our heroes have to be contended with once the invaders decide to make parts of Telara their own private Idaho. Player’s are rewarded for helping to close these random Rifts with valuable loot (equipment, material or tokens) depending upon their contribution to the effort.



The Rifts and their related invasions add a dynamic element to the MMORPG genre that keeps players on their toes. Although Rift does borrow heavily from Warhammer Online as well as World of Warcraft when it comes to some of their player-vs-player and other aspects of gameplay. At the end of the day Rift is most certainly worth a test drive and only time will tell if enough players make the switch to TRION’s Rift from their current favorite MMO.


Buy WoW Gold








Zuma's Revemge


The ribbeting sequel to the ball-blasting classic!

Enter an all-new world of Zuma where evil tiki bosses rule the land! Conquer over 60 levels by firing stone spheres to make matches and destroy the deadly stream of balls, then take on six tiki boss battles and guide your agile amphibian to victory!

Leap into action in four game modes with explosive new features and amazing new gameplay: Slide and hop for smarter shots, hit targets for exotic bonuses, and detonate new power-up balls! Will you succumb to the perilous pitfalls, or can you tame the jungle in this PopCap ball-blasting challenge?

Get Special Offer

Review


PopCap Games’ niche of delivering simple yet stylistic and entertaining games is truly amazing. Rolling off a profound success with Plants vs. Zombies and a handful of other little jazzy titles, it’s not surprising that PopCap Games is the leading developer and publisher for the casual game market.

Their latest creation, Zuma’s Revenge, reinvents the wheel with a ball-blasting adventure. With numerous levels to explore, various bosses to defeat, numerous power ups, and a handful of modes to test your skills, you’ll be stuck to your computer like spilled Pepsi on a movie theater aisle. Read on to find out more.


Players assume the role of a ball-blasting frog who is stuck in a terrible storm aboard a makeshift raft. Our hero finds himself washed ashore upon a Polynesian paradise called Zhaka Mu, where he runs into six different evil tiki bosses who each want to eat him for dinner. In an attempt to stay alive, players have to battle through 60 levels of ball-breaking fun.

Story aside, the object of the game is to prevent an advancing chain of multi-color balls from making it to a specific point on a map. To break these balls, you have to match at least three of them together, which set off an explosion and earn the player points. Points earned in a level fill a tiki vial; once the vial is full, the endless supply of balls stop coming, and it is your duty to destroy the remaining spheres. Once all the spheres are destroyed, you’re either allowed to move to the next level or prepare for battle against one of the tiki bosses.

Most of the time, the game positions a player in a set spot, where s/he has to rotate in different directions to get a clear shot. To change up the style of play, the developers have implemented different strategies throughout each stage.

For example, on a couple of different levels, players will have to leap frog between two different platforms trying to change angles and get open looks. Being allowed to move to different points on the map drastically changes your strategies while keeping the game fun and refreshing.

Similarly, the tiki boss fights are the most exciting experience. Bosses have a set amount of health where players have to land direct hits in order to deplete their life bars. Between the boss and you is the winding trail of balls. Players have to create open gaps in the chain in order to get open shots. All the while, the tiki bosses will shoot a projectile at you, which will have a negative effect on your performance if hit by it.


Once a player has completed the adventure, there are several other modes that open up. There is a survival mode where players have to fight through numerous levels without dying; there are a handful of unlockable challenges where players have to complete a certain criteria in order to advance. And also, there is a heroic mode where players can play the adventure on the highest difficulty. The combination of it all provides a thoughtful and entertaining experience.

Graphically, the game is very aesthetically pleasing to the eye. The lush environments, the bright colors, the 3D atmospheres and all the power up effects deliver a game that is outstanding in visuals.


While the graphics are outstanding, the sound serves its purpose. When the chain approaches its end point, there is a faint heart beat that begins to beat faster and faster signaling your impending doom. Similarly, the clad sound of the balls colliding into one another and acquiring power ups deliver unique chimes and whistles. One thing I would have liked to hear is a quirky, catchy song that is unique to the game (similar to “There’s a Zombie on Your Lawn” in Plants vs. Zombies).

All in all, the game is challenging as well as entertaining. The hardcore PC gamer may be turned off to its simplicity, but the casual gamer and players of all ages will defiantly find that there is no shortage of play here. At $19.99 via Steam, it’s a great investment, and in my opinion, PopCap Games has made itself into a reliable development company that only delivers high quality titles.






Wednesday, June 1, 2011

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